Offset per copy
- Position: three boxes for X, Y and Z, in pixels. Z is used on 3D layers only
- Rotation: degrees added to each copy
- Scale: percent points added to each copy. -10 makes each copy 10 % smaller
- Opacity: points added to each copy. -15 fades each copy a little more. Opacity stays between 0 and 100
- Time: each copy starts this many frames after the one before it. Its keyframes move with it
- Reset: sets every offset back to 0
Parenting and order
- No Parenting: no parent-child connection is made between the original and the copies
- Parent to Original: every copy becomes a child of the original layer
- Parent in Chain: each copy becomes a child of the copy before it, and the first copy a child of the original
- Copies Below the Original: the copies are placed under the original in the layer stack
- Copies Above the Original: the copies are placed over the original in the layer stack
Buttons
- Total Number of Copies: how many copies each selected layer gets, from 1 to 1000
- Duplicate: makes the copies and leaves them selected
- Undo: takes back the last duplication
How to use
- Select the layers you want to copy
- Run the tool
- Type the offsets each copy should get in Offset per copy. Leave a box at 0 to keep that property as it is
- Choose the parenting, and whether the copies go below or above the original
- Set Total Number of Copies and click Duplicate
- If it doesn't look right, click Undo, change the values and try again
Note
💡 Each copy is made from the one before it, so the offsets add up: with Position X at 100, the third copy sits 300 pixels from the original. On an animated property the offset is added to every keyframe. The result shows at the bottom of the window
