Loop
- Loop In: loops before the first keyframe
- Loop Out: loops beyond the last keyframe
- In & Out: loops both before the first keyframe and beyond the last
Options
- Keys: how many keys make the loop: the last ones for Loop Out, the first ones for Loop In. 0 uses all keys, otherwise 2 or more
- Dynamic Controls: adds a Loops effect for each property, so you can change the loop later
- Auto-close window: closes the window after a run that looped something
Type
- Cycle: repeats the keys
- PingPong: plays the keys forward, then back
- Offset: repeats the keys, each time starting from where the last pass ended
- Continue: keeps the speed of the last key
- Remove: removes the loop expressions and their Loops effects from the selected properties
How to use
- Select the properties you want to loop
- Choose Loop In, Loop Out or In & Out
- Set Keys if only part of the animation should loop
- Tick Dynamic Controls if you want to change the loop later
- Click Cycle, PingPong, Offset or Continue to apply the loop
- To take a loop off again, select the property and click Remove
Note
💡 Continue does not use the Keys value. Results show at the bottom of the window
